Comment on 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames

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HarkMahlberg@kbin.earth ⁨2⁩ ⁨days⁩ ago

The price is off-putting because we can see the sticker in order to get sticker shock. But lootboxes and gambling have no upfront sticker, the cost is obfuscated and extended over years. In that regard, Paradox is much more transparent.

That being said, my beef with them is their "subscription for DLC" model, at least the version I saw being rolled out for EU4. That and the free updates tend to be fairly unbalanced if you don't also buy the corresponding DLC for that update. That seems skeevy... but still not as skeevy as lootboxes.

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