Comment on 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames

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simple@piefed.social ⁨3⁩ ⁨days⁩ ago

Im sympathizing with both sides of the conversation. Grand strategy games are so complex and can be supported for 10+ years so it makes sense that they regularly make DLCs to support development.

But they’re not totally optional/unnecessary. The problem is that many games are balanced around the new DLCs that sometimes you’re at a disadvantage if you dont buy them. I remember some drama around crusader kings where some mechanics don’t make sense unless you buy some DLCs

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