Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics'

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prime_number_314159@lemmy.world ⁨1⁩ ⁨week⁩ ago

“AAA” gaming began as a reference to the “AAA” creditworthiness rating, meaning (essentially) “certain to repay the loan” // “certain to earn more than the development costs” (contrarespectively). AAA gaming has always been about the safe bet, the easy money, and the tailored to mass market design.

High budget games can only have so much ROI, so there’s kind of implicitly a limit on how much risk is tolerable for investors/publishers. Meanwhile, a game that costs a few million (or even less) could be the next big success, and rake in a massive sum - enough to justify its own budget in addition to many failed attempts to craft a star.

Even more risky is indie gaming, where the cost of development is provided by crazy people that want to produce “fun”, and gain money as some kind of (important) side effect. That’s where you get the wild “no one (in the know) would expect this to work” ideas, and most of them do fail, just as expected. The ones that are good enough to make it are by nature surprisingly good - indeed, this surprise is why publishers won’t go after the same concept under most conditions.

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