Comment on Setting up a DOS/Win98 system for gaming
Redkey@programming.dev 1 week agoI think that when RHoI wrote “3D”, they meant “hardware accelerated 3D”. Many early 3D DOS games either did their 3D entirely in software, or supported hardware acceleration support as a kind of optional bonus. Software 3D shouldn’t give DOSBox much more trouble than most 2D games. The original release of Quake didn’t even have any accelerator support; it was patched in later.