Comment on Setting up a DOS/Win98 system for gaming

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Redkey@programming.dev ⁨1⁩ ⁨week⁩ ago

I think that when RHoI wrote “3D”, they meant “hardware accelerated 3D”. Many early 3D DOS games either did their 3D entirely in software, or supported hardware acceleration support as a kind of optional bonus. Software 3D shouldn’t give DOSBox much more trouble than most 2D games. The original release of Quake didn’t even have any accelerator support; it was patched in later.

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