Comment on 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

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sugar_in_your_tea@sh.itjust.works ⁨2⁩ ⁨days⁩ ago

I’m the same way. I’ll periodically prune it, but most of the games there have been there over a year. If the game goes on a really good sale, I might get it, but I probably won’t.

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