zecg@lemmy.world 1 day ago
The big problem is how to make it fun for those who are not spave nerds. They are making a game for hundreds of thousands of players with a budget of a game for tens of millions. They are getting funded for a feline-shaped bag, once it’s out chances are it’ll be so aggressive, mangy and moody no one will want to play with it. Aiming at a reticle projecting where the enemy will be when the shots land for 30 hours with occassional explanations by hollywood b-listers is not everyone’s cup of space tea.
PieMePlenty@lemmy.world 1 day ago
Yeah… all I wanted was Freelancer 2.
Then I realized, Microsoft had to step in, get rid of Roberts so Freelancer could see the light of day. And it dawned on me, we’re not seeing Freelancer 2 from this guy.
kilgore_trout@feddit.it 5 hours ago
No Man’s Sky is the modern closest to that Star Citizen wants to be.