Comment on Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing
arudesalad@piefed.ca 21 hours agoThe only ue5 game I have played with good performance is satisfactory and that's because good performance is necessary for a game like that (so they put a lot of effort into it)
boonhet@sopuli.xyz 6 hours ago
Thing is, you absolutely CAN make UE5 games perform well, but all the shit they advertised as making photorealism performant, Nanite, Lumen, Megalights etc… Can be used wrong and make performance worse instead of better. Or so I keep hearing. Nanite in particular is only good if you have REALLY detailed assets, in which case it helps perform better.
Threat Interactive on YouTube explains a bunch of things that are often done wrong.
arudesalad@piefed.ca 5 hours ago
As someone looking in from the outside, the problem is with the way UE5 markets itself, (people using UE5 can correct me). The appeal of UE5 is that it does all the boring stuff for you. For example, instead of buying a good light system off of your engine's marketplace or making your own you can just use lumen. Any system marketed as something you can "just use" is going to get implemented wrong because its appeal is supposed to be that it is low effort.
^(no shame to devs that do think like this, game development is hard and having solutions like this just gives more time to make the game you want)^