Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

Quazatron@lemmy.world ⁨1⁩ ⁨day⁩ ago

Regarding difficulty: I’ve lived through the 80’s, where difficulty was ramped up to make the game last longer, as you only had precious few kilobytes to fill with content. I’ve grown to hate difficult games.

It is your right as creator to go that way if you wish, but it is my right as player to hate your guts if I buy your game and it kills me over and over again in the first minutes.

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