It’s not just the platforming, either; the enemies are incredibly well-designed to slay you. I had gotten quite far and took a break for months and then when I returned to it when I was in the difficult, bottom-left region of the map, my skill had deteriorated so much from my pause that I died within 10 min. Then I died again when trying to reclaim my last corpse’s stash, which made me perma-rage-quit the game.
It is just so diabolically difficult that by that point I didn’t find it fun any more. There is just something about melee Metroidvanias that I can’t stand; I’ve tried many. I absolutely love the relentless treacherousness of Noita, which somehow feels so different when you can keep your distance when firing at foes.
Gradually_Adjusting@lemmy.world 7 months ago
The one man I know who loves video games the most - he loves the history, he knows the names in the industry, he reads critiques, he has an entire room where he keeps his game library (and will talk at length about preservation and physical media) - is not actually good at playing them. He is helplessly enamored with games as art, despite that he can’t really beat anyone at his favourite games. It might be plain distractibility or some form of dyspraxia, but it has not lessened his pleasure. I used to smirk when we were young, but I think he has sense on his side.