Like… wow, that’s what the engine is! Fucken doinks.
Comment on Unity adding a fee for devs for each time a game is installed, after certain thresholds
AWittyUsername@lemmy.world 1 year ago
We chose this because each time a game is downloaded, the Unity Runtime is also installed," the company explained in adding the fee.
Ok and??
sebinspace@lemmy.world 1 year ago
Chickenstalker@lemmy.world 1 year ago
Firstly, how dare you! Secondly, unity is made from a limited resource, which is whale balls. For every download of unity, a whale loses one of its balls. Think of the whales!
2ncs@lemmy.world 1 year ago
So if Microsoft published a Unity developed game on Windows, Microsoft could easily charge a $0.20 free to the unity team for installing the Unity Runtime on their OS.
Not being completely serious there. Honestly thought, did the CEO not realize if they start doing this, what’s to stop another company from doing that to them. Things like mp3, where developers need to pay a license for, could then be charged in a similar fashion for each install.
grayman@lemmy.world 1 year ago
Every copy costs them money. Don’t you know how digital copies work?!
Touching_Grass@lemmy.world 1 year ago
Guys they’re artists. They deserve to be paid every time you play any game. You wouldn’t steal a car
Natanael@slrpnk.net 1 year ago
starts copies of GTA on a thousand computers
derpgon@programming.dev 1 year ago
Every copy has to be hand made by routing bits around the copper highway ar ludicrous speeds, and rearrange them manually to form what is called “a game”.