That’sa marketing campaign, not a strategy. To be clear, I’m saying native Xbox games will run on Windows and vice verse, which is a lot more than a marketing campaign based on what devices can stream cloud games.
It will parallel the push to Windows365 in the enterprise space. Thinking in terms of hardware only misses the internal goal at Microsoft of locking everyone in to Azure hosted services where they have unlimited access to your data for CoPilot training.
THAT is their strategy. TPM requirements, kernel locking and secure boot are baby steps to the end goal. It’s not about Xbox, it’s about training data for their GenAI platforms.
That emulation engine just runs Windows games, not Xbox games.
I think you’re right in that they highly prioritize cloud data and subscriptions, but that’s where the Game Pass road leads. Native apps on a subscription service now, bets all hedged for a possible all-cloud semi-distant future.
EvilBit@lemmy.world 16 hours ago
That’sa marketing campaign, not a strategy. To be clear, I’m saying native Xbox games will run on Windows and vice verse, which is a lot more than a marketing campaign based on what devices can stream cloud games.
defuse959@lemmy.dbzer0.com 13 hours ago
It will parallel the push to Windows365 in the enterprise space. Thinking in terms of hardware only misses the internal goal at Microsoft of locking everyone in to Azure hosted services where they have unlimited access to your data for CoPilot training.
THAT is their strategy. TPM requirements, kernel locking and secure boot are baby steps to the end goal. It’s not about Xbox, it’s about training data for their GenAI platforms.
EvilBit@lemmy.world 12 hours ago
That emulation engine just runs Windows games, not Xbox games.
I think you’re right in that they highly prioritize cloud data and subscriptions, but that’s where the Game Pass road leads. Native apps on a subscription service now, bets all hedged for a possible all-cloud semi-distant future.