If you really want to be secure, you can’t do gaming on the same machine as your security sensitive stuff. It’s not limited to these anti-cheats.
Comment on Begun the kernel wars have
pupbiru@aussie.zone 1 day agocode running in kernel space is hugely privileged… it can open up enormous security vulnerabilities because when you’re in the kernel you can bypass a LOT of security checks and restrictions… windows code is generally pretty well tested, so is unlikely to have particularly bad bugs like RCEs etc… but these kernel mode apps aren’t nearly as rigorously tested - things like this is what lead to the crowdstrike outage
things running in the kernel can also cause a lot more damage than user space apps, because the kernel doesn’t do a lot of the error checking and validation that stops things like kernel panics
Serinus@lemmy.world 1 day ago
pupbiru@aussie.zone 1 day ago
that is wildly inaccurate. do you have a source?
Serinus@lemmy.world 1 day ago
You’re running closed source software that has permissions to read your keyboard input to other applications (other than apps running as admin), they can access your files, and and they can communicate over the Internet.
You’re inherently trusting these publishers if you’re gaming on Windows. Who is the publisher of Darkest Dungeon or Deep Rock Galactic or Lethal Company?
sugar_in_your_tea@sh.itjust.works 1 day ago
And anti-cheat needs a lot of access (e.g. read app memory) and sees a lot of churn to evolve with cheat engines. More churn means less thorough testing, which means higher likelihood of an exploit.
pupbiru@aussie.zone 1 day ago
“needs” might be debatable… i’m just don’t think the trade-off is worth it (and thus don’t play games that require kernel-level access)
sugar_in_your_tea@sh.itjust.works 1 day ago
It needs it to accomplish its goals. Whether its goals are worth accomplishing is a separate discussion entirely.