I get what you’re saying, but eliminating loading screens in a game like this just isn’t feasible.
NMS or Elite Dangerous style space travel might be, but then it would have a similarly cartoonist reduced scale. I wouldn’t mind that personally, but I get why they didn’t do it.
My primary complaint is that the cities themselves are split up into multiple zones. If Skyrim can be entirely open, so to should Jameison.
amio@kbin.social 1 year ago
The excuse is the engine they refuse to let die. It's not a good excuse, but that's a lot of the trademark Bethesda wonk.
ech@lemm.ee 1 year ago
Yeah, that tracks. I get that as a company, they’re gonna wring every resource dry before ponying up the money to redevelop, but that engine’s been showing its age for a while now, and Starfield is a great concept that deserved better.