Comment on Does Super Metroid get any better?

Redkey@programming.dev ⁨1⁩ ⁨week⁩ ago

I’ve never played the GBA games, and I still found Super Metroid bland.

I didn’t have an NES or SNES growing up, so I came to those games a little later on. However, Super Metroid was still the most recent game in the franchise when I played it. There were plenty of rave reviews even then, so I looked forward to playing it once I got my hands on a copy. I even bought a new controller for it.

Initially I actually found the game somewhat frustrating, but once I got used to Samus’ momentum and how the game had been designed to be played, I found it to be very well balanced. But I never felt like there was any real reason for me to go on other than to open new areas. Since it wasn’t referenced in any way (that I noticed) outside of the manual, “The Mission” didn’t seem important. And while the graphics were gorgeous for the time (and still are), that wasn’t enough for me. People often talk about the haunting and creepy feeling of the game’s world, but I didn’t get that. I felt that way about the Prime games, but Super Metroid just seemed empty and abandoned to me, not atmospheric.

A few years ago I was able to play AM2R and stuck to it all the way to the end, even 100-percenting it, and enjoying it thoroughly. But I don’t think I ever finished Super Metroid. I just put it down one day and never got back to it. And I don’t feel like it’s something I need to tick off some gaming bucket list. If you’re not really enjoying it, stop playing and don’t feel bad about it. There are already more good games in the world than anyone can complete before they die. You can’t play them all, so stick to the ones that resonate with you personally.

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