Comment on Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

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mriswith@lemmy.world ⁨1⁩ ⁨week⁩ ago

In most professioonal software you can compartmentalize and abstract. In things like MOBA games, the amount of interactions between abilities is as you say, scary.

Having an ability that does two types of damage, and then changing the order of which one hits first. Can literally break a game.

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