Comment on PewDiePie: I installed Linux (so should you)
barsoap@lemm.ee 1 day agoCan you fullscreen windows under MacOS yet?
Comment on PewDiePie: I installed Linux (so should you)
barsoap@lemm.ee 1 day agoCan you fullscreen windows under MacOS yet?
DJDarren@sopuli.xyz 1 day ago
Unless I misunderstand, you’ve been able to do that since around 2011.
zqps@sh.itjust.works 1 day ago
M4 Pro user here. “Full screen” on Mac means turning the current App window into a new temporary virtual desktop, which is placed after your normal virtual desktops. It also turns off the status bar / app menu, even though you don’t get that screen space back because of the camera notch.
How many virtual desktops you have and which one is active is specific to each connected display, so I hope you’re good at remembering their order and purpose and don’t mind performing several gestures to get back to your app.
You might just want to maximize your app window instead. Though you do need third-party software to do that properly.
I wish I was kidding about any of this.
DJDarren@sopuli.xyz 1 day ago
I’ve used apps in fullscreen for as long as it’s been possible, and I’ve honestly never found it confusing at all.
You can move them across displays. Just open Mission Control then drag it from one screen to another. Or drag it to a desktop if you want.
As for maximising; just double click the bar at the top of the window. No extra software needed.
Now that macOS supports window tiling there’s a number of ways to lay out app windows. Fuck Stage Manager though. I’ve never been able to work out the point of it.
zqps@sh.itjust.works 1 day ago
Dragging them on Mission Control hasn’t worked for my apps. I’ve had to exit fullscreen, move screens, then reengage fullscreen.
The double-click to maximize often doesn’t work. Many windows either do nothing, or resize only to a specific size, or maximize only vertically. Totally not infuriating.
Rectangle is the tool I use to make windows behave.
barsoap@lemm.ee 1 day ago
I don’t even know whether I understand I just hear MacOS users griping about fullscreen, and a quick google gave quite recent results. Especially with fullscreen being incompatible with other windows on top (each fullscreen window necessary is on its own workspace) which would be highly annoying in Blender. You can configure blender to have file open dialogues, render results etc. in its main window, but certain stuff like preferences always open a second one.
DJDarren@sopuli.xyz 1 day ago
I don’t know why people would gripe. There’s a bunch of different ways to resize windows in macOS. You can fullscreen them into their own virtual desktop, and sure, unless you drag another app alongside then no, that’s not compatible with other windows at the same time. Personally, I use fullscreen for apps that I don’t need to interact, or that I want to have full focus on. iTunes/Music for example, is kept to the far right of the spaces on my right hand monitor. I know where it is and it’s easy to access without taking up space on the desktop.
But you can also make them fill the regular desktop by double clicking the bar at the top of the window. Or you can drag windows to various sides of the screen to resize them, the same way you can with Linux and Windows.
And yeah, there’s Stage Manager too, but honestly, I’ve never really seen the point. Not on a Mac anyway.