EmilyIsTrans@lemmy.blahaj.zone 2 days ago
I’m not a computer graphics expert, but considering Toy Story uses ray-traced lighting I would say it at least depends on whether you have a ray-tracing capable GPU. If you don’t, probably not. I would guess you could get something at least pretty close out of a modern day game engine otherwise.
pHr34kY@lemmy.world 2 days ago
Ray tracing at 24fps is not a big ask for a modern gaming PC.
EmilyIsTrans@lemmy.blahaj.zone 2 days ago
Maybe, what I said is mostly based on the experience I have with Blender’s Cycles renderer, which is definitely not real time.
wuzzlewoggle@feddit.org 2 days ago
But you could definitely get something that looks as good (or better) as Toy Story using eevee.
Blackmist@feddit.uk 2 days ago
Full raytracing (path tracing) might be.
I think they can do it for very basic looking games like Quake 2.
That said, I doubt you’d actually need full RT for visuals like Toy Story 1. Or indeed on most things.
They got pretty good at faking most of it. RT can basically just be used for reflections, shadows and global illumination and most of us wouldn’t notice the difference.