Well, this early in the process, trying to pick up what you can is really the only thing you can do. But I’m trying to condense as much confirmed info as I can in the “what we know so far” post.
As for steam, the distribution system is far from set in stone, other than them really wanting to avoid integrating the steam API in the game itself with the limitations this involves. It’s still possible it will be downloadable via steam, though. We’ll just have to wait and see.
Zoot@reddthat.com 1 week ago
On their wiki it read “99% certainty it will not be on steam” so unless that changes… Good on you for trying to have a community for it, I’m not complaining about that. Just that I personally don’t have high hopes for the from what I’ve seen.
neidu3@sh.itjust.works 1 week ago
Fair enough. I don’t share in your pessimism, though - They are well aware that many KSP fans are jaded by Take2 murdering the potential for a sequel, so they’re focusing on creating something viable before marketing. And I’ve seen the other games they’ve made - They seem to know what they’re doing, and with HarvesteR onboard (who actively participated in the previous townhall, so it’s not just for bragging rights) they seem to have quite a decent team put together.