ElPussyKangaroo@lemmy.world 2 weeks ago
How’s the overall survival experience? I love this sort of game but sometimes it gets very repetitive and boring…
ElPussyKangaroo@lemmy.world 2 weeks ago
How’s the overall survival experience? I love this sort of game but sometimes it gets very repetitive and boring…
Darrell_Winfield@lemmy.world 2 weeks ago
This was one of my favorite games. It has 2 layers to keep you interested. The survival is fun, but it’s not primarily a base builder but a plotline game. You utilize your base to maintain supplies before you venture underground into caves to further the story line. Depending on how you play, half of the game or more will be in the caves progressing the story.
Chip_Rat@lemmy.world 2 weeks ago
Oh… Oh is that what I was supposed to do?
Found the crafting systems (one for building I guess, one for weapons and food and “handheld” stuff) to be incredibly non-intuitive. For what we all paid, my family had a great evening each accidentally walking into the fire and then running around in a panic onfire while everyone else barely looked up from their craft books.
Darrell_Winfield@lemmy.world 2 weeks ago
Lol, yeah. I’ve done a few playthrough with some friends and one regularly walked into the fire. Always a good laugh!
There are some storyline things above ground, namely the Crater and sailboat. Those all come along via exploration, but most is underground.
What I really liked is that there’s no character exposition or beating you over the head with the story. It feeds you information slowly, sometimes disjointed. Not until the end does it make it clear what’s going on, so there’s a lot of incentive to find the next piece of story line to see if you were right in what you thought was going on.
ElPussyKangaroo@lemmy.world 2 weeks ago
This seems intriguing now. I always love it when games prioritize the plot over gameplay…