Comment on In 2023, console video game players will spend $21B on in-game items and subscriptions, as "live service games" make the market more akin to mobile

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comic_zalgo_sans@lemmy.world ⁨10⁩ ⁨months⁩ ago

You’re saying that like people haven’t been voting with their wallets all along. Huge amounts of companies aren’t going to design huge amounts of games around this style of payment if it didn’t work.

Besides, not spending on a thing isn’t a “no/negative vote”, it’s just not counted because there is no “no/negative vote”, they do count “yes votes” those that are spending on something. You can’t outvote them as that’s not how it’s measured.

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