I can’t quite explain it either but it felt like the devs were totally unfamiliar with the engine and its capabilities. It felt like a very polished fanproject rather than a full fledged Obsidian title.
Outer worlds shines in the party banter and dialogue. But yeah it’s missing that je ne sais quoi
Kyrgizion@sh.itjust.works 1 year ago
abraxas@sh.itjust.works 1 year ago
Quite literally the best description of it. I enjoyed it. I played it through 1.5 times. I’ll probably never touch it again.
When the only thing I remember fondly of it is “It’s not the best choice… it’s spacer’s choice!”… eh. I think they tried to be Fallout in Space but failed because of imperfect mechanics and (of all things) not taking itself seriously enough. I’m waiting for slapstick when I see a brand advertised as “we suck, buy us”.