Yeah, Mercy was one of my inspirations.
I feel like one of the reasons FPS scene is like that is exactly because players have no choices left but to pick up a gun and shoot enemies. Without that, you are useless in any classical FPS composition, regardless of the role, which alienates players that want to see other types of gameplay.
Simply put, if you are not a “killer” in an FPS game, you have nothing to do there, and that’s why only those players remain. Something has to be changed inside the genre.
BruceTwarzen@lemm.ee 1 month ago
Since so many people played the original overwatch at it’s prime, it was a good way to see what people played and how. The dps queue was sometimes 30 to 40min, while as a healer you got into a game instantly. When Ana dropped, people just played ana and didn’t heal people, because she had a sniper rifle. When moira dropped, people just played her as a dps who could heal herself. Support is very niche already, making it more niche, and only a handful of people would even consider support.
I think the finals did a good job in giving the medium class a healing beam. It’s supper powerful on it’s own, and if your team dies, you can still whip out a very good if not the best gun.