Comment on Civilization VI: Just another knowledge check 4X game
Tramort@programming.dev 1 month ago
Just like how you had to know to Radio->Ideology in Civilization V, or that Great Scientists, Engineers, and Merchants are pooled together and so Merchants harm your science and production
Wait what!? Great people are pooled together!? No wonder I suck at civilization!
SwineBearingViolence@vegantheoryclub.org 1 month ago
If you think that’s the worst of it, you’re in for a surprise! But yeah, people do lose out on a shitton of science and production because they think generating Great Merchants doesn’t come with a completely random opportunity cost to their science and production. Nonsense game design decision.