I've launched small interface update to Seedship. It should be live on itch.io, the App Store and Google Play.

1.4.0 patch notes:

  • Changed layout code to hopefully fix the bug where the status bar could appear in the wrong place (I think this was only happening in the iOS app).
  • Layout now adapts to phone screens with inset cameras.
  • Moved the sharer page to spacegoblingames.com and revised it slightly. (But also left it up at the old URL so old links will still work.)
  • The new sharer page deals with invalid query strings by giving a custom message rather than ugly red errors all over the screen.

Old saved games and high scores should carry over, but I can't guarantee it so sorry if they don't.

I've also removed the downloadable Windows and Mac apps from itch.io, but I've replaced them with a downloadable version of the HTML file so you can download it and play it in your browser locally.

Note on the philome.la version

When I first released Seedship in 2017, it was on philome.la, a free hosting site for Twine games. Later on I moved it to its current home on itch.io, and also made the Android and iOS apps, but a lot of old links to Seedship you can find online still point to the philome.la version.

philome.la was discontinued and became read-only in 2019, so that version of Seedship is still there, but I can no longer update it. This means it contains a few minor bugs that I've since fixed in the current version.

If you're playing Seedship online or sharing links to it, please play the version on itch.io! (https://spacegoblingames.itch.io/seedship) And in particular, if you find a bug in the philome.la version, please make sure you can reproduce it on the itch.io version, because there's a good chance it's been fixed.

#Seedship #bugfix